Score is one of the fundamental elements in Candy Crush Jelly Saga. It's a stat value that's calculated during the level playing and after the level has been completed. Every level has a score requirement that is needed to be reached so that a player can pass it. Stars are obtained based on the score you have at the end of a level. Score requirement for one star is needed as a minimum to pass the level.
However, each level type has additional tasks for players to do to pass a level, besides the score requirement.
Elements' Attributed Points[]
Element | Description | Points | Picture |
---|---|---|---|
Candy Match | Add 60 for every additional match in one move. | 60 | |
Candy Fish | Add 120 for every created candy fish. | 120 | |
Striped Candy | Add 120 for every created striped candy. | 120 | |
Wrapped Candy | Add 200 for every created wrapped candy. | 200 | |
Wrapped Candy Detonation | The score that you get depend on candies is crushed by wrapped candy. | Each candy = 60 Maximun score: 480 x 2 = 960 540 for explosion of candy fish + wrapped (without blocker) |
|
Color Bomb | Add 200 for every created color bomb. | 200 | |
Coloring Candy | Add 280 for every created coloring candy. | 280 | |
Purple jelly candy | Add 3000 or 6000, 9000, 12000 points after Sugar Crush was activated (if who uses mod version). | 3000, 6000, 9000 or 12000 | |
Blocker | (per blocker except Jelly Cube and Cotton Cloud) | 20 | |
Puffler | Add specific points for each puffler. (The point depends on the length of puffler) | 1 space = 3000 points | |
Sugar Crush | Add 3000 points for each candy fish, wrapped candy and striped candy are created. | 3000 |